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Post by different55 on Jan 28, 2013 6:42:23 GMT
How did you get everything set up server-side on playerio? This is mostly directed at krock since he seems to be the one writing everything.
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Post by bimps1002 on Jan 28, 2013 13:29:25 GMT
Well, he got a new server for 1000 buckaroos, so they're gonna switch. Maybe they somehow got it free @_@
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Post by different55 on Jan 28, 2013 13:36:43 GMT
I already have a server on playerio, and i updated the swf to connect to my game, but there's no server side anything atm.
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Post by Meredith on Jan 28, 2013 13:39:53 GMT
*essay time*
The server is written in c# by krock. He managed to do this by looking at the ee client and reverse engineering it using his extensive knowledge that he has picked up from building ee bots. The server I have bought is only intended for the website and not the game itself; I bought a better (more expensive server) for that because it would require a more powerful machine then to run a web server. The 2nd server may not be used because the playerio interface may be hard to recreate and I would need some help. Also the playerio API is great; the disadvantage is that it costs a monthly fee.
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Post by different55 on Jan 28, 2013 13:59:29 GMT
So basically its insanely hard and i should give up.
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Post by Meredith on Jan 28, 2013 16:17:05 GMT
I might help if I get some free time during the next few weeks . But it would be hard to set it up without a lot of c# knowledge.
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Post by bimps1002 on Jan 28, 2013 17:53:14 GMT
Maybe ask krock diff.
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Post by different55 on Jan 28, 2013 18:19:12 GMT
I don't think krock would willingly spread a buttload of hard work.
I know this "C#" you speak of.
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Post by bimps1002 on Jan 28, 2013 19:22:06 GMT
Oh yeah, he's already working on this.
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Post by Meredith on Jan 28, 2013 19:25:42 GMT
Krock would definitely not share his work.
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Post by different55 on Jan 28, 2013 21:35:03 GMT
Yep, thought so.
Guess I'll use my PlayerIO account for something else.
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Post by ostkaka on Feb 1, 2013 21:54:30 GMT
Ok, but how did he change server id? Shouldn't be hard, but I'm not a flash hacker.
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Post by different55 on Feb 2, 2013 3:52:28 GMT
I would think you'd just convert/decompile/whatever it is you do with .swfs, change server id, then recompile/convert/whatever.
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Post by Meredith on Feb 2, 2013 14:28:00 GMT
Basically as above but you have to make sure that your game code contains all the features in the swf or it will not work .
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Post by xDylgamer on Feb 2, 2013 22:16:57 GMT
Has your question been answered?
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